Area: Information And Communication Technology, Ict

LUMÍNICA: Development of a 3D projection system for large format audiovisual environments.

This project has developed the latest generation visualisation system that will enable 3D projection in large format environments, taking advantage of existing projection infrastructure. In addition, it has adapted and integrated individual and group interaction technologies that will enable improvement not only of content visualisation but also interaction in various spheres. [...]

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Technology Cooperation Platform for the application of innovative technologies in childhood – PLAITEC III

This project aims to publicise and promote the collaborative work of the Work Groups and other members of the Technology Platform for innovation in Childhood so that the ongoing activities can have continuity and new and better results are obtained. [...]

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iBUS – an integrated business model for customer driven custom product supply chain

The overall objective for iBUS is to develop and demonstrate a innovative business model, based in the current supply chain, that boost the sells of the manufacturers of traditional toys of the European Union (EU) by using technologies Internet based, focusing in safe and high quality personalised products. [...]

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PLAITEC II – Technology cooperation platform for applying innovative technologies in childhood

This project aims to consolidated and amplify the Technology Platform for Innovation in Childhood, created in 2008, through the construction of its successor PLAITEC II. The activities previously started will be allowed to continue and new and better results are expected. [...]

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Financed

OPTIPARC: Development and validation of tools that optimise design in activity games for domestic indoor or outdoor use

Given that the most important toys are those called activity toys for indoor and or outdoor domestic use, this project addressed the issue by proposing the use of advanced computer-aided engineering (CAE) simulation tools that enable optimising designs and adapting the design to expectations through use of tools that enable verification of ergonomics, avoiding excessive thickness, proposing improvements in manufacture, optimising design for each type of material to be used, improving the quality of the products, suitability and durability, and enabling improvement of the final product from the design stage. [...]

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Financed

IROMEC. Interactive Robotic Social Mediators as Companions

The aim of this project is to investigate how robotic toys can provide learning and entertainment opportunities, becoming a social mediator, empowering children with disability to discover different styles of play (solo, cooperative, etc.). [...]

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Financed